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Unity Internship at Gamejam

Worked with Gamejam to develop an idea/brief into a game prototype working with a larger team and learning from their work process.

MySpot - Optimized Parking Simulation

Simulation of multiagents with an intelligent system to improve the waiting time of cars when looking for a parking space in a plaza. Made in Unity

TerniumRUN - Training Platform for Ternium

Created a react.js / unity / MySQL solution connected with APIs for a project working with TERNIUM, behind the idea of creating an interactive Training Platform for new employees.

Collection of Evidences and Activities that have contributed to My Development (ES)

The learnings I achieved in this first stage (Aug 2019 - Dec 2020) of my professional preparation.